Bug: Renumber Tool is Leaving Viewport Titles Halftoned

PyRevit Version: v5.2.0.25181+1332.ad837f1fc6ac89979e64710991eb6d846b63c109
Running on IronPython 2.7.12 (cpython 3123)
OS: Windows 11
Bug Occurs in: Revit 2022, 2023, 2024, 2025, 2026

Bug Description:
When using the Renumber tool to renumber viewports, the views are not restoring to the original un-halftoned appearance when the tool is closed.

Process for bug propagation:

  1. Navigate to a sheet with viewports (I believe the type of view doesn’t matter. Tested titles for Drafting Views, Detail Views, Structural Plans, and 3D Models).
  2. Select the “Renumber” tool from the PyRevit toolbar.
  3. Select “Viewports” from the option and enter any value for a starting value (tested with various starting values).
  4. Select views to renumber. The viewport titles halftone as expect to indicate they have been selected by the Renumber tool.
  5. End the Renumber command by pressing “Esc”. PROBLEM: The halftone is not removed. The viewport title remains halftoned.

Expected Behavior: When the Renumber tool is ended, the halftone of the viewport titles should automatically be removed.

Temporary Solution: The halftone is a graphical override and may be removed by unselecting “Halftone” from the View Specific Element Graphics window.

This is my first post, so please let me know if I need to provide any additional information or clarity for this bug.

First off, thanks for the well detailed bug report :slight_smile:!

For bug reports however, those should be going in the pyRevit Github Issues page, you can access it/open a bug report though this link. Should be able to copy/paste what you have plus some additional needed info.

This has been reported last week and fixed in the latest wip installer.
Please uninstall and install new wip version.

Thank you!

Since Jean-Marc’s solution worked, I won’t be creating an additional bug report. I did start on Github, though, and tried reporting the bug there, but it wouldn’t let me create a post, and that’s how I ended up here. If I have another bug to report, I’ll aim to work through reporting on GitHub directly.

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